Joined: Aug 2009 Gender: Male Posts: 108 Karma: 13
Re: Full Court Man Press « Result #1 Today at 8:29am »
We've adapted what a local college coach calls his motion defense.
We matchup m2m but by closest people after we establish a safety.
After that our players have 4 options: -Straight m2m - Jump (Trap the ball) - Show (Fake to Attack as if to jump then recover home) - Blitz (Run and Jump principles)
Each player makes their own reads based on what they see and the offense does based on out of 3 foundation principles:
- Constant pressure on the ball. The ball handler must be forced to be a dribbler even. We would rather force an attack into rotation then allow them to execute plays. - Players off the ball ball must be in drive gaps or the middle of the floor ready to rotate constantly. - Everyone sprints everywhere. You may only slide if on an east west line guarding the ball.
Examples of reads that trigger rotation: - Ball handler has head down moving up the sideline. - Ball handler can be blindsided. - Ball handler has forced primary defender to sprint North South. - Ball is entering a trap spot. - Ball Screens etc.
Joined: Aug 2009 Gender: Male Posts: 108 Karma: 13
Re: Transition Defense « Result #2 Today at 7:58am »
Key-ball-three
- The first stage is for everyone to get back and stop passes to the key. The players have to learn that they don't play our regular defense until we stop the fastbreak. Ideallly the first player back will yell long, get square to the ball and start directing traffic.
- The next stage is to stop the ball. This takes at least two and probably three players. Everyone has to understand that a good player will nearly always score against one defender and we need to be able to switch/recover/rundown as needed. Remember, they shouldn't be concerned about matchups until we stop the ball.
- We can return to moving forward and matchup once the ballhandler has given up on a fastbreak basket.
Re: Pat Anderson « Result #3 Yesterday at 10:25pm »
I agree with everything tigercoach98 said, the only thing I have to add is the only item I wasn't real happy with that I purchased from him I asked for money back and received it within a couple of days.
The issue was we're generally a smaller but faster team. The team philosophy has always been to gang-rebound and I guess out of habit we didn't get enough guys back. I guess it comes down to picking your poison and we apparently picked the most lethal.
I'm a guy who cares about offensive rebounding as much if not more than anybody else, but I think you have to ask yourself how much more efficiency you're actually realizing on the offensive glass with 4 rebounders as opposed to 3. Chances are you're only getting a slightly higher team offensive rebounding percentage (due to diminishing marginal returns), if you're experiencing an advantage there at all. IMO, the only way I'd continue trying to send 4 to the offensive glass is if we had no chance of stopping the opponent in transition anyhow, so I wanted to find a way to discourage them from running.
Re: Transition Defense « Result #8 Yesterday at 3:37pm »
Thanks for the input guys.
The issue was we're generally a smaller but faster team. The team philosophy has always been to gang-rebound and I guess out of habit we didn't get enough guys back. I guess it comes down to picking your poison and we apparently picked the most lethal.
Re: Screening the Zone « Result #10 Yesterday at 2:54am »
We do a real simple one I call flash or screen. I used to run it out of a 1-2-2 set, and when I did this it was awesome against the 2-3 zone, but not much else. This year I went to a 1-4 high set.
Pass to the open wing. Opposite post player moves down to screen the lowest man on the backside of the zone, opposite wing player slides down. Opposite post player yells "pin!" Ball is skipped. After the catch the pinning post player can work to what I call the second level and post at the rim. Opposite post player can flash into a gap or call a pin for another skip.